The spinal turret can do an excellent job of covering the air when the ship is landed, but it doesn’t have the arc to cover the ground. The ship’s weapon arcs are pointed straight forward, and the bottom weapons aren’t gimbaled. Soldiers on the ground can’t count on much close air support from the Prowler. Being strapped into a seat makes for boring gameplay after a while as well, so the Prowler is likely a bad choice if you’ve got a significant journey to the drop point. That means you can’t keep a varied arsenal aboard so the squad can choose guns on the fly. In addition to lacking the vehicle capacity of the Valkyrie, each soldier is only afforded space for one weapon each. There’s very little room to move around inside, and any soldiers aboard will have to spend the ride strapped into their drop seats. Star Citizen Esperia Prowler WeaknessesĬompared to the Valkyrie, the Prowler is very cramped. If you’re less concerned about stealth, the Prower’s maneuverability and weapons package make for an excellent vessel to fly overwatch and take out any aerial opposition. It’s maneuverable enough to dogfight, at least as long as you’re not facing too many opponents, and its weapons pack a punch. The weapons and shields aboard the Prowler are excellent, and the ship is more than capable of defending itself from attack from most small and medium vessels. This makes the Prowler an impromptu boarding ship. This means you can skim over a vessel and drop soldiers in space without any decompression effects. One advantage that this ship has over any other currently is its air shield tech. Once EM is wholly implemented into the game, the Prowler’s stealth strengths will become even more apparent. If you’re looking to quickly and stealthily insert a squad into a location, there’s no better ship in Star Citizen right now than the Prowler. However, soldiers dropping from the Valkyrie must exit towards the back and then through the side door or back ramp. When it comes to dropping troops, the Valkyrie has a higher capacity with 20 vs. The Prowler’s primary strength is that it can land 16 fully-kitted soldiers in less than 10 seconds. The ability to rapidly fly at a low level with grav-lev should further enhance the ship’s stealth capabilities and allow for faster unloading. Once this tech is added to the game, Prowler pilots will be able to activate it to skate along the ground on a cushion of anti-gravity. In addition to its low energy signature, the Prowler features hardpoints for grav-lev integration. These quills form a barrier when landing that helps protect the side jump doors from small-arms fire. The wings containing the engines have “quills” that retract when in VTOL mode. The Prowler also has VTOL capability, making for a faster landing and lift off. This means the Prowler’s firepower isn’t as manpower dependent as the Valkyrie. Although a co-pilot manning the remote turret enhances weapons coverage when unmanned, the turret is linked to the pilot’s primary fire. This is the first appearance of Tevarin-designed weapons in Star Citizen, and all defensive equipment is roughly equivalent to human-manufactured counterparts.
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